
Norse
Asgard, Valhalla and the storm. Fury, wolves and thunder; the Storm Valkyrie opens the path of the einherjar.
Storm Valkyrie
House keyword: Charge
Each pantheon has a hero, cards and a house keyword.

Asgard, Valhalla and the storm. Fury, wolves and thunder; the Storm Valkyrie opens the path of the einherjar.
Storm Valkyrie
House keyword: Charge

Olympus and the oracle of Delphi. Aegis, Flying and blessings; the Oracle empowers units and sees the game before it happens.
Oracle of Delphi
House keyword: Guardian

The Duat, the scarabs and the sun of Ra. Legacy and summons; the Duat Priest raises the dead and heals.
Duat Priest
House keyword: Guardian

The forest, the fire and the spirits. Curupira, Boitatá, Iara and the jaguar; the Forest Shaman heals and protects.
Forest Shaman
House keyword: Charge

Winds, blades and kami. Frenzy, Combo and Charge; the Wind Ronin plays with Devotion.
Wind Ronin
House keyword: Flying

Ghost tales from the countryside: Saci, Cuca, Boto, Headless Mule. The Storyteller spreads Fright and changes the position of units.
Storyteller
House keyword: Charge

Creatures and guardians with no pantheon. They go in any deck.
House keyword: Flying