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Norse

Storm Valkyrie

The Rune Spear Power improves with each level. At Ascension you pick a Talent: Mead of Valhalla or Giant's Blood, and then Eternal Thunder or Valhalla Awaits.

One active Power per turn. It improves with each Glory level (8 and 20).

1

Rune Spear

Deal 1 damage.

2
2

Storm Spear

Deal 2 damage.

2
3

Spear of Valhalla

Deal 3 damage.

2

At Ascension you pick one of two Talents, at level 2 and at level 3.

Level 2

Mead of Valhalla

Heal your hero for 6.

Level 2

Giant's Blood

Your units get +1/+1.

Level 3

Eternal Thunder

At the end of your turn, deal 2 damage to the enemy hero.

Level 3

Valhalla Awaits

Your Power costs 1 less. Draw 1 card.

Copy the code and paste it into the game. 30 cards, at most 2 copies of each (1 if legendary).

Starter Deck

The full Norse pantheon plus neutral allies: fury, fast strikes and Thor's hammer to finish.

  • 1Einherjar Recruit×2
  • 1Messenger Raven×2
  • 2Centaur Archer×2
  • 2Fenrir's Wolf×2
  • 2Mimir's Spring×2
  • 2Rune Hammer×2
  • 2Stone Sentinel×2
  • 3Asgard Shieldmaiden×2
  • 3Odin's Wisdom×2
  • 3Relic Merchant×2
  • 4Clay Golem×2
  • 4Midgard Berserker×2
  • 4Young Hydra×2
  • 5Royal Griffin×2
  • 6Wandering Cyclops×1
  • 7Thor, Lord of Thunder×1

Deck code

Starter deck

PNTAEAQEAQOAIBQIBIGA4EQUCYMBUHA6EABAIEBC

Giants of Midgard

One less Mimir's Spring, a second Wandering Cyclops: hold the early game, crush the late game.

  • 1Einherjar Recruit×2
  • 1Messenger Raven×2
  • 2Centaur Archer×2
  • 2Fenrir's Wolf×2
  • 2Mimir's Spring×1
  • 2Rune Hammer×2
  • 2Stone Sentinel×2
  • 3Asgard Shieldmaiden×2
  • 3Odin's Wisdom×2
  • 3Relic Merchant×2
  • 4Clay Golem×2
  • 4Midgard Berserker×2
  • 4Young Hydra×2
  • 5Royal Griffin×2
  • 6Wandering Cyclops×2
  • 7Thor, Lord of Thunder×1

Deck code

Recommended deck

PNTAEAQEAQOAIBQIBIGA4EASCQLBUHA6EABAIGBC

Copy the deck code and paste it into the game to build it in one go.