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Tupi-Guarani

Forest Shaman

The Sap Power improves with each level. At Ascension you pick a Talent: Forest Spirit or Sacred Rain, and then Fury of Nature or Deep Roots.

One active Power per turn. It improves with each Glory level (8 and 20).

1

Sap

Heal 3.

2
2

Ancestral Sap

Heal 4 and draw 1 card.

2
3

Heart of the Forest

Heal 5 and give +1/+1 if it's a unit. Draw 1 card.

2

At Ascension you pick one of two Talents, at level 2 and at level 3.

Level 2

Forest Spirit

Your units get +0/+2.

Level 2

Sacred Rain

At the start of your turn, heal your hero for 2.

Level 3

Fury of Nature

At the end of your turn, deal 1 damage to all enemy units.

Level 3

Deep Roots

Heal your hero for 8.

Copy the code and paste it into the game. 30 cards, at most 2 copies of each (1 if legendary).

Starter Deck

Beasts, Mist and the fury of the forest: pressure early and crush with the Boitatá.

  • 1Messenger Raven×2
  • 2Centaur Archer×2
  • 2Forest Embrace×2
  • 2Stone Sentinel×2
  • 3Curupira×2
  • 3Iara of the River×2
  • 3Jaguar×2
  • 3Relic Merchant×2
  • 4Clay Golem×2
  • 4Young Hydra×2
  • 5Fury of Tupã×2
  • 5Mapinguari×2
  • 5Royal Griffin×2
  • 6Boitatá×2
  • 6Wandering Cyclops×2

Deck code

Starter deck

PNTAECACAQPAIBQIBIGA4EASJBFEYTSQKJK

Copy the deck code and paste it into the game to build it in one go.